Package Panic

Block sliding puzzle game

Package Panic is a small puzzle game I solo developed at Mini Mammoth Games over 2 weeks. In the game, players must swipe to move packages to their goals, through a series of increasingly difficult levels.

Development Environment:
Unity, C#

Role:
Sole Developer

Release Platform:
Android, iOS

Team Size:
1

Release Year:
2022

Development Time:
2 weeks

Overview of Contributions

  • Setup swipe detection for input.

  • Setup movement of packages locked to the grid.

Input and Movement

  • Setup grid collision between the environment and packages.

  • Allowed packages to be of different shapes while still supporting correct collision.

  • Created goal points for packages to complete the puzzles.

  • Created each of the games 15 levels.

  • Setup saving and loading of level completion, and best scores.

Levels and Collision

  • Implemented publisher SDK for market testing.

SDK Implementations

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