Ocean Harvest

Save the ocean in this arcade idle game

Ocean Harvest is an arcade idle game developed by Mini Mammoth Games as a submission to the Homa Games Jam 2021. Players must explore the ocean, building up facilities to collect resources and help restore the ocean.

Development Environment:
Unity, C#

Role:
Sole Developer

Release Platform:
Android

Team Size:
1

Release Year:
2021

Development Time:
2 weeks

Overview of Contributions

  • Setup player movement.

  • Created on screen joy stick for touch screen input.

Movement

  • Assisted with the setup of tools for resource collection.

  • Implemented construction of structures for idle resource generation.

  • Worked on the various mini games used in structures.

Resource Collection

  • Setup AI for tutorial character.

  • Created AI for robot helpers, which generate resources over time.

Artificial Intelligence

  • Implemented various shaders including water caustics, swaying grass, and wall cutouts.

Visuals

  • Added Saving of game state including player stats and level data.

  • Setup idle mechanics, updating stored resources in structures based on the amount of time the game has been closed.

Save and Load

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