Ocean Harvest is an arcade idle game developed by Mini Mammoth Games as a submission to the Homa Games Jam 2021. Players must explore the ocean, building up facilities to collect resources and help restore the ocean.
Development Environment:
Unity, C#
Role:
Sole Developer
Release Platform:
Android
Team Size:
1
Release Year:
2021
Development Time:
2 weeks
Overview of Contributions
Setup player movement.
Created on screen joy stick for touch screen input.
Movement
Assisted with the setup of tools for resource collection.
Implemented construction of structures for idle resource generation.
Worked on the various mini games used in structures.
Resource Collection
Setup AI for tutorial character.
Created AI for robot helpers, which generate resources over time.
Artificial Intelligence
Implemented various shaders including water caustics, swaying grass, and wall cutouts.
Visuals
Added Saving of game state including player stats and level data.
Setup idle mechanics, updating stored resources in structures based on the amount of time the game has been closed.